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Friday, August 21, 2009

WonderKing Developer Blog 4: Gameplay and Tough Decisions for PvP


Deciding to develop a 2D, side-scrolling game instead of a 3D game was easy. Our company, Ryu & Soft, has had experience in developing 2D games for quite some time and given that 2D games are our forte and our passion, we wanted to continue concentrating on the 2D genre. Additionally, the majority of our player base prefer 2D games over 3D games. Therefore, we decided for our users to start developing WonderKing. With our experience and skills in making 2D side-scrolling games, our mission was to provide another option – diverse in its elements with unique systems and content, yet still dedicated to the 2D side-scrolling MMORPG elements. We kept all this in mind as we dreamt of WonderKing.

Click here to read the full story.

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