Showing posts with label WonderKing. Show all posts
Showing posts with label WonderKing. Show all posts
Friday, August 21, 2009
WonderKing Developer Blog 4: Gameplay and Tough Decisions for PvP
Deciding to develop a 2D, side-scrolling game instead of a 3D game was easy. Our company, Ryu & Soft, has had experience in developing 2D games for quite some time and given that 2D games are our forte and our passion, we wanted to continue concentrating on the 2D genre. Additionally, the majority of our player base prefer 2D games over 3D games. Therefore, we decided for our users to start developing WonderKing. With our experience and skills in making 2D side-scrolling games, our mission was to provide another option – diverse in its elements with unique systems and content, yet still dedicated to the 2D side-scrolling MMORPG elements. We kept all this in mind as we dreamt of WonderKing.
Click here to read the full story.
WonderKing Developer Blog 3: Challenges of Localization in Different Regions
Localization is only one part of a game, but to take a country’s situation and tradition into heart and to realize that you can accrue new wisdom, even at our age, is truly enlightening. Making a complete game is important, but preparing it in a way to fit a user’s taste is paramount. Whenever we take up a new project, we enter with a renewed mind and heart and it always turns into a joyous experience.
Click here to read the full story.
WonderKing Developer Blog 2: Postmortem of the Korean Beta and the Value of GMs
When we were initially launching WonderKing (OBT) back in February of 2007, we wanted to use an unorthodox approach. Without any breaks between the phases, we launched CBT then OBT– in that particular order. We had that much confidence in the game. We definitely wanted to make an impactful first impression when launching the game in Korea, so we decided to direct our focus on game management. Among the essential aspects of game management, evaluating a user’s immediate reaction to the game was deemed a fairly important aspect. Therefore, for the well-being of our game, WonderKing, we jumped right in to inspect the features and put ourselves in the players’ shoes.
Click here to read the full story.
WonderKing Developer Blog 1: The Story Behind WonderKing
Ryu & Soft started in a small city called “Daegu” in South Korea and was officially founded in December of 1999. It is located on a university campus where youth and creativity are always around. Approaching our ten year anniversary, we have been PC online game developers for quite some time and continue to strive to be the best 2D game developer.
Click here to read the full story.
Game Source Interview with Hyuk Min Kwon, Lead Developer!
After the big success of Atlantica Online, Ndoors Interactive will publish a different kind of MMO, a 2D side-scrolling one that could remind to MapleStory style. We told about WonderKing with Hyuk Min Kwon, Lead Developer, Ryu & Soft.
GS: Could you introduce the game’s background?
WK: WonderKing is a 2D, side-scrolling MMORPG developed by Ryu & Soft. This game takes players on a wildly adventurous and sometimes dangerous journey as they try to defeat the evil army, Zero Force, and their demon leader. A game designed for all ages, players will be traversing beautiful beaches to murky marshlands and frigid snow fields as they take on the mantle of WonderKing to save the world. The development of WonderKing came about when the developers at Ryu & Soft decided to move from making casual games to creating MMORPGs. With a passion and drive to be the best 2D developers, WonderKing was born.
To read more, click here.
Massively Interview: Q & A with WonderKing Developers!
Massively interview: A Q&A with the developers of WonderKing
by William Dobson Jun 3rd 2009 at 11:00AM
When we last heard about WonderKing, we found out about some of the features in the game that are aimed at bringing depth to its 2D perspective -- things like Castle Battles with siege warfare certainly sound quite grand for this setting. We were lucky enough to have a chance to talk to some of the people behind the game to find out a bit more about these features, as well as the challenges involved with bringing WonderKing over from the Asian market, and some other questions our readers will probably have had on their minds. Yes, that includes the big one: is this more than just a "MapleStory 2"?
To read more, click here.
Press Releases - All Hail the WonderKing
NDOORS Announces New MMO Title
NDOORS Interactive today officially announced their newest title, WonderKing. Planned for release in the second half of 2009, WonderKing is an unconventional MMORPG from the developer Ryu & Soft that is designed for gamers of all skill level. The beta is scheduled to launch early this summer.
“With the success of Atlantica Online and Luminary: Rise of the GoonZu in the US, we feel the market is eager for a variety of MMO games,” said Peter Kang, CEO of NDOORS Interactive. “WonderKing’s introduction to the North American market will offer a truly encapsulating experience for gamers of every taste and preference.”
To read more:
Atomic Gamer|Massively|Worth Playing|MCV|IGN|DCEmu|Develop|Spawn Point
If you prefer to read German:
Mondes Persistants
If you prefer to read Spanish:
Video Juegos
WonderKing PC Screenshots!
NDOORS Interactive has acquired the rights from SBSi to publish the casual MMO WonderKing in North America. This 2D side-scrolling MMO is also being launched in Japan, Hong Kong and Taiwan.
The title’s playful visuals and gameplay is designed to appeal to teenagers and pre-teens - ages 12 to 15 - looking for a light, engaging online experience. Players will challenge the demonic forces of Valron in real-time combat as they strive to become the “Wonderking” that will bring light to the shadows of darkness. There is a wide variety of customization available from clothing to facial features and hairstyles. WonderKing will be free-to-play and offer players the ability to acquire tools, weapons and mounts from the item mall.
To read more, click here
WonderKing Trailer!
NDOORS Interactive released this first teaser for their upcoming side-scrolling MMORPG WonderKing.
WonderKing is scheduled for closed beta in the second quarter of 2009. This 2D, side-scrolling MMORPG takes players on a wildly adventurous journey with story-by-story quests, much like a fantasy novel. Players will travel from beautiful beaches to murky marshlands and frigid snowfields as they take on the mantle of WonderKing to save the world. Designed for gamers of all ages, WonderKing’s character advancement system allows players to grow into higher classes, each designed to suit different play styles.
For more information on WonderKing, visit: http://www.playwonderking.com
Subscribe to:
Posts (Atom)